30/09/16
Tonight will be Unreal
It’s that time of year again where we host the annual Manchester Unreal Engine Developer meet up. We’re super excited and privileged to be hosting the second event of this kind here in Manchester and we hope it’s going to be jam packed with even more content than the last one.
Sadly this event isn’t open to the public, but we will be publishing it online for everyone to download after the event and we will be providing live social media of the event from start to finish.Be sure to tune into our Twitter from 6pm as will be posting content live from the event. Add @Futureworks_Mcr and also follow the hashtags #UE4
We’ll be talking all things 4.13, technical challenges & hurdles teams might be running into and other fun UE stuff! We have Jess Hider coming up from Epic Games, UK to answer questions or support you and point you in the right direction on your projects.
We’ll follow a similar format as last time with a few short talks by developers working in Unreal with useful workflow and process tips.
We can’t wait to see you all there and we’ll post more information for talks that get arranged along with answering any questions people may have as we get closer to the event.
P.S For those of you driving, you can park on Chapel Street for free after 6pm. It’s on the same road as our studio (And on the street next to Futureworks) so let me know if you have questions about parking.
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